Issue #122

NEWS Link to heading

Video Game Footage Falsely Presented as Videos of Ukraine War

After 13 years’ development, Half-Life mod about a marine assault on Black Mesa launches to rave reviews

Valve has no plans for a ‘Steam Pass,’ but would help Microsoft put Game Pass on Steam

Pokémon’s next games are Pokémon Scarlet and Violet, new starters revealed

Genshin Impact developer MiHoYo is now funding a real nuclear fusion reactor

The Steam Deck had some wild prototypes

Twisted Metal Live-Action TV Series Picked Up by Streaming Platform Peacock

FIFA 23 will reportedly include crossplay

Marvel’s Guardians of the Galaxy, Lightning Returns, Kentucky Route Zero, more coming to Xbox Game Pass

Navi breaks from Russian esports organisation ESForce

Amazon Luna makes full launch to US subscribers

Defiant STALKER 2 Developer Says Game Development Will Continue ‘After the Victory’ in Ukraine

REVIEWS Link to heading

Steam Deck

Steam Deck - Ars Technica

Gran Turismo 7

Chocobo GP

Triangle Strategy

Mortal Sin

Babylon’s Fall

Elex 2

Shadow Warrior 3

FEATURES Link to heading

The Lord Of The Rings Online Is The Best Tolkien Adaptation To Date

Tiny Tina’s Wonderlands Feels Like More Borderlands 3

The Biggest Problem Facing Virtual Reality And The Metaverse Is Not A Technical But A Functional One

The best video games of 2022, so far

Microsoft’s moves will force PlayStation to up its PC game

What’s it like for a game dev in Kyiv?

Amazon’s Twitch Suffers Exodus of Executives Amid Strategy Fight

The video game world starts moving to cut off Russia amid outcry over Ukraine war

DISCUSSIONS Link to heading

What game have you played solely for the gameplay, and didn’t really care for the story?

What’s an indie game that you think EVERYONE should play at least once in their life?

VIDEOS Link to heading

Playing The Vita 10 Years Late

Tiny Tina’s Wonderlands | New Gameplay Today

This Elden Ring Ad From Thailand Is An Epic Journey

FUNNY Link to heading

Savage devs…

Not even staying up past midnight smh

DEV / DESIGN Link to heading

Lessons learned from getting an indie publisher off the ground